Some fans from China have released a new AI map, version 6.81b.
You can download the map from here, fast mirror. It has 7 mb.
After testing it, it looks like the text is in Chinese language and since Warcraft 3 is in English, you won’t see any tooltips. However, if you already know everything about heroes and items, you won’t really need the tooltips.
Check the quest and the log buttons (when playing the game). I haven’t managed to make AI heroes to appear. Maybe you will have more luck if you digg more into the console commands.
It looks like the developers that have worked to the previous DotA AI maps have retired. You can check this topic from the official playdota.com forums (you need an account to access the page).
Taken from that topic:
“The 6.78 AI farewell, will be the last map for the next 3 years I guess. Someone should re-code it because I tried looking at the code, I have no idea of the declared variables and without the knowledge of the makers of “farewell”. I think it will be really farewell as for now.”
There has been a few months since the last AI map was released (January), the initial developers haven’t said a word since then. There are a few raw maps posted on the official 6.78c AI forum thread that should be used for further development.
You might find some 6.79 AI maps on the web but those are not recognized officially by the community and they might be full of bugs.
The latest AI map is DotA 6.78c AI v1.4e, you can download it from here.
Step 1: Install Steam client from here: http://store.steampowered.com/about/ (free).
Step 2: Run Steam. From the “Store” tab, write “DotA” in the search bar. Click on “DotA 2″.
Step 3: From the DotA 2 page, click on “play game” > choose where you want to install the game on your PC > next > wait for the game to download. Close that window if you see a button called “finish”. Click on “Library” > all games. Notice DotA 2 downloading in the left side. The game has around 2 gigabytes so be patient.
Step 4: Once the game was downloaded and installed, click the “play” button in order to start the game.
Step 5: Once the game was launched, click on the “play” tab > click on “find a match” from the left panel > click on “Find Match” from the center of the UI.
After just two days, DotA 6.80c was released, correcting just one bug:
– Fixed a gold exploit that was possible with Wards.
It seems that 6.80c will be the final version at least for some time (correcting one bug after two days of feedback means that the map is pretty bug free).
You can download the new map from here, fast mirror, same 7.88 megabytes.
If you have questions, leave them on our Facebook page, facebook.com/getdota.info.
After almost ten hours, DotA 6.80 has received an update that is fixing just two bugs.
– Fixed some bugs with Wards.
– Fixed Netherstrike retaining vision if the enemy has Linken’s Sphere.
You can download the new map (6.80b) from here, fast mirror, same size (7.88 megabytes).
Hopefully, this update will last for 2-3 days until 6.80c gets released.
A new map with a new major number is available, DotA 6.80.
However, there are no new heroes or items. Probably those will come with map 7.01.
Anyway, here are some of the changes for 6.80:
You now lose one gold per second if you haven’t picked a hero after the selection timer runs out in All Pick
All Pick selection time increased from 60 to 75
Roshan no longer stops upgrading his hp/damage/armor at 45 minutes
Roshan upgrade rate increased by 20%.
Other than these, just tweaks for almost all heroes.
You can download the map from here, fast mirror, 7.88 megabytes.
Expect to see 6.80b in a few days.
This is the latest DotA AI map released. It dates from 5-6 months ago and some users from the official playdota.com forums are saying that it will be the last one.
Usually an update was coming within a month since the release of a new official DotA map. But that was not the case for DotA 6.79.
You can download DotA 6.78c AI v1.4e from here, fast mirror. The map has almost 7 megabytes. This version was developed by Green_Sliche.
The problem with the AI map is that most of the lately versions have been coded by different developers and is pretty hard to code a new map by using the code of other devs.